Editorial archive image illustrating The Loudness War Is Over But What Mastering for Streaming Targets Actually Sounds Like.

The loudness war in commercial music production ran approximately from 1988 to 2016. During that period, each successive wave of commercial releases was mastered louder than the previous wave, with engineers applying heavier limiting and compression to maximize the average loudness of recordings. The competitive logic was straightforward: a louder record sounds better when heard in brief comparison to a quieter one, and radio stations were comparing records constantly.

The cost was severe. Records mastered at the extreme end of the loudness war, peak commercial releases from approximately 2006 to 2012, sacrificed virtually all dynamic range for maximum loudness. The waveforms of those recordings, when visualized, looked like rectangular blocks of noise rather than the modulated waveforms that dynamic recordings produce. The detailed information about soft passages, decay, and the relationship between loud and quiet moments was simply gone.

Spotify's implementation of loudness normalization, which applied a negative 14 LUFS integrated loudness target across its catalog from approximately 2014 onward, changed the commercial incentive structure. A record mastered louder than the normalization target does not sound louder than a properly mastered record on Spotify: the louder recording is turned down to the same target level. There is no longer any competitive advantage to extreme limiting.

What LUFS Means

LUFS stands for Loudness Units Full Scale, a measurement standard for integrated loudness in audio. It is a more perceptually accurate measurement of loudness than peak level (the old industry standard) because it accounts for how human hearing perceives loudness over time rather than measuring only the maximum transient peaks.

The negative 14 LUFS Spotify target means that recordings integrated at that level are played at their original level. Recordings louder than negative 14 LUFS are turned down to the target. Recordings quieter than the target (which Spotify defines as below approximately negative 23 LUFS) are played at their recorded level without being turned up.

Understanding this asymmetry matters for mastering decisions: there is a cost to being significantly over the target (you lose the loudness you added, plus any dynamic damage from the limiting required to achieve it), but there is no benefit to being under the target beyond a certain point.

The Practical Mastering Target

For most roots music, folk, country, and Americana genres, the typical mastering target recommended by streaming platform documentation and professional mastering engineers for 2022 was between negative 14 and negative 16 LUFS integrated loudness. This range allows enough limiting to control transient peaks and provide commercial polish while preserving the dynamic range that acoustic instruments and expressive vocals require to communicate authentically.

According to the documentation from Spotify for Artists on their mastering recommendations, the negative 14 LUFS target applies to the streaming normalization rather than requiring artists to match it exactly: natural dynamics in a well-mastered record will often result in an integrated level in the negative 14 to negative 18 range without any additional limiting.

What Dynamic Range Recovery Sounds Like

The production benefit of mastering for the streaming normalization era rather than the loudness war era is audible to anyone who compares a 2022 roots record mastered with appropriate dynamics to a 2008 pop-country record mastered at the loudness war's peak. The 2022 record has soft passages that are genuinely soft, loud passages that are genuinely loud, and a relationship between the two that communicates musical expression rather than maximum average energy.

For producers developing their mastering workflow, the streaming normalization era represents a genuine improvement in the conditions available for expressive production.

---

The Independent Producer's Ongoing Education

Production craft develops through deliberate practice across many sessions, not through any single breakthrough insight. The producers who develop the most distinctive and useful approaches over time are those who treat every session as an opportunity to learn something specific: about how a particular instrument responds to a particular microphone in a particular room, about how a specific vocalist needs to be approached to access their best performance, about how the harmonic choices in an arrangement affect the emotional character of the whole recording.

That cumulative learning is what distinguishes an experienced producer from a technically competent one. Technical competence can be acquired quickly through study and practice. The judgment that allows a producer to make the right decision under the specific conditions of a specific session requires time, attention, and a genuine commitment to understanding what each project needs rather than applying a formula.

Producers working within development operations like Mollohan Production Inc. bring that commitment to every project. The production philosophy is not a set of default settings. It is an ongoing practice of listening, deciding, and learning from the results.

FAQ

What was the loudness war? The loudness war was a decades-long trend in commercial music mastering in which each successive wave of releases was produced at a higher average loudness than the previous wave, sacrificing dynamic range for competitive loudness.

What is LUFS? LUFS (Loudness Units Full Scale) is a measurement standard for integrated audio loudness. It is more perceptually accurate than peak-level measurement and is the standard used by streaming platforms for loudness normalization.

What loudness target does Spotify use? Spotify's loudness normalization target is approximately negative 14 LUFS integrated loudness. Recordings louder than this target are turned down to the normalization level.

Did the streaming normalization era end the loudness war? The implementation of loudness normalization by Spotify, Apple Music, and other major streaming platforms removed the competitive incentive for extreme limiting by ensuring that louder records do not benefit from their loudness in the playback environment.

What LUFS target should independent artists master to? Most professional mastering engineers and streaming platform documentation recommend targeting between negative 14 and negative 16 LUFS integrated loudness for music delivered to streaming platforms, with the specific target depending on genre and production style.

From the archive

More from the Song Production desk

Honest, working reporting on the business of independent music from From The Stem.

Visit the Song Production vertical →

Further reading on From The Stem

· Song Production vertical